ABOUT ME

Hi, my name is David Nickerson

I am a game developer based out of the Lower Mainland with nearly 15-years of experience working in the games and tech industry.

I have worked on a variety of projects from educational software to AAA game titles. Everything from concept and design, to engineering tools, scripts, and shaders.

SKILLS

What I do


2D/3D Artist

Starting my career as a 3D artist has helped by giving me a foundation on which to always return to.

Programming

I self-taught myself C# to empower and bring life to my art and design ideas and take them to a whole new level.

Game Design

From high-level to-do lists, and on-the-fly idea implementation to multi-page game design documents.

Technical Artist

A massive toolbelt that helps the team with keeping things running fast and simple the way they were intended.

PORTFOLIO

Featured Work

VR – HORROR SURVIVAL

DeadScope

Selected for the indie showcase at PAX WEST 2019

PC – STEAM GREENLIGHT

Pixel Boy

Procedurally randomly generated rogue-like dungeon crawler

VR – STEALTH SHOOTER

Stealth Hard

Unreal 4 developed stealth VR Quest title inspired by Splinter Cell.

CONTACT ME

Looking to collaborate on your next project?